Hello!
I am looking to figure out how to make a 3D polyline path that would be able to make profile edges on tops or other parts. It appears that this would be possible to do with some combination of multiple polyline route tokens, but is there a way to do this with one single path that changes in X, Y, and Z?
When using the 2D part editor it appears I am restricted to the surface of the particular part in respect to the Z axis.
Using the SMA tool it appears it ignores any angled cut
Would this be possible to use a "900" tool to do this?