We really want to utilize the scrap option in MV but find it lacking options and decision points. Here are things I'd like to see added:
1. Define scrap in the nest drawing and have it stored
- Have a button on the nest palette that will allow us to draw usable scrap blanks in empty areas of nests
2. Have a prompt display available scrap and ask if you want to use it during processing.
- Right now there are 2 options. Use scrap from inventory, or don't. There are also suboptimal suboptions, but top level those are our only choices.
3. When creating remake parts from a nest we should be able to see available offal and be able to select it in the nest interface