WEDGE Command

WEDGE Command

Creates a 3D solid wedge. 

The direction of the taper is always in the positive X-Axis direction of the UCS. 

Entering a positive value draws the height along the positive Z-Axis of the current UCS. Entering a negative value draws the height along the negative Z-Axis. 

The following prompts are displayed: 
First Corner
Sets the first corner of the wedge base. 
Other Corner
Sets the opposite corner of the wedge base, located on the X, Y plane. 
Center
Creates the wedge by using a specified center point. 

Cube
Creates a wedge with sides of equal length. 

Length
Creates a wedge with length, width, and height values you specify. The length corresponds to the X-Axis, the width to the Y-Axis, and the height to the Z-Axis. If you pick a point to specify the length, you also specify the rotation in the XY plane. 

Height
Sets the height of the wedge. Enter a positive value to draw the height along the positive Z-Axis of the current UCS. Enter a negative value to draw the height along the negative Z-Axis. 
2Point (Height)
Defines the height of the wedge by specifying the distance between two points. 

Powered by AutoCAD®


    • Related Articles

    • AutoCAD Keyboard Commands

      Learning how to use AutoCAD keyboard commands can help you work faster and improve your efficiency. This article lists the abbreviated commands that can be used in AutoCAD (Toolbox). Toggle General Features Ctrl+G Toggle Grid Ctrl+E Cycle isometric ...
    • About Modifying Vertices on 3D Objects

      You can select and modify 3D object vertices.  Move, Rotate, Scale, or Drag the Vertices of 3D Solids and Surface Wedge with Two Vertices Moved You can modify the form of a 3D solid or surface by modifying one or more vertices. Use grips and gizmos, ...
    • 3DPOLY Command

      Creates a 3D polyline.  A 3D polyline is a connected sequence of straight line segments created as a single object. 3D polylines can be non-coplanar; however, they cannot include arc segments.  The following prompts are displayed:  Start Point of ...
    • ACTBASEPOINT Command

      Inserts a base point or base point prompt in an action macro.  As you record an action macro, you can use this command to insert a prompt for base point input. During playback, the macro pauses to display the prompt and does not continue until a ...
    • PSPACE Command

      In a layout, switches from model space in a layout viewport to paper space.  As part of designing a layout, you can create objects in paper space. Typically, you insert a title block (see INSERT) and create layout viewports (see VPORTS), which can ...
    • Recent Articles

    • Microvellum Foundation Library Release Notes | Build 26.0527

      The following release notes apply to the Microvellum Foundation Library build 26.0527. Additions Added new features for the Wood Drawer Box to have reduced sides, sub front, or back. Added 3 new global and subassembly prompts: “Wood Drawer Side ...
    • Microvellum Release Notes | Build 26.1.0529.641

      The following release notes apply to Microvellum build 26.1.0529.641. BSB Docking Size Fix An issue was reported to be occurring in Microvellum BSB 2026: when adjusting the size of a docked Microvellum palette, users found that the palette would ...
    • Adding Custom Hinges and Mounting Plates (Foundation Library)

      Hinges and mounting plates are classified as hardware items within the Foundation library, and as such, the process for adding hinges and mounting plates does not differ greatly from other pieces of hardware, though with the variety of cabinet ...
    • Apply Render Materials

      The Apply Render Materials interface is a Microvellum function that allows one to assign specific render materials to database materials within one’s material library. Using this interface, one can efficiently control and visually align one’s ...
    • Microvellum Release Notes | Build 26.1.0520.641

      The following release notes apply to Microvellum build 26.1.0520.641. Assign Render Material A new option has been added to the Library Specification Groups interface: Assign Render Material. This new interface displays the Microvellum material ...