Save a rendered imaged to a viewport, a render window, or a file.
Depending on the current render settings, rendering can be a time-consuming process. However, redisplaying a previously rendered image is instantaneous.
The current model view can be rendered directly to a file and bypass the screen. An advantage of not rendering to the screen is that you can render to higher resolutions that your current display configuration permits. The rendered image can then be viewed on other systems that support higher-resolutions. You can render directly to a file by enabling the Automatically Save Rendered Image option, and setting the file location and name for the image in the Render to Size Output Settings dialog box. Rendered images are saved to one of several file formats, such as BMP, TGA, TIF, JPG, and PNG. Depending upon the file format selected, you can choose from an assortment of different grayscale or color depths.
A rectangular area of a model can be rendered in the current viewport. After rendering a model to a viewport, use the SAVEIMG command to save the displayed image to one of several file formats, such as BMP, TGA, TIF, JPG, and PNG. Depending upon the file format selected, you can choose from an assortment of different grayscale or color depths.
If the destination of the rendering is the Render window, you can save the image or save a copy of the image to one of several file formats, such as BMP, TGA, TIF, JPG, and PNG. Depending upon the file format you have selected, you can choose from an assortment of different grayscale or color depths.
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