Commands for Materials and Textures in Toolbox

Commands for Materials and Textures

These commands are used to work with materials and textures.

Commands


CONVERTOLDMATERIALS
Converts older materials to use the current materials format.
Materials that were created in a previous materials format are updated to the current materials format.
The conversion may not be correct in all cases. You may need to adjust material mapping, for example.
MATBROWSERCLOSE
Closes the Materials Browser.
You can reopen the Materials Browser with MATBROWSEROPEN.

MATBROWSEROPEN
Opens the Materials Browser.

MATEDITORCLOSE
Closes the Materials Editor.

MATEDITOROPEN
Opens the Materials Editor.

MATERIALASSIGN
Assigns the material defined in the CMATERIAL system variable to the objects you select.

The materials specified in CMATERIAL can be BYLAYER, BYBLOCK or a specific material.

The following prompts are displayed.
Select objects
Select one or more objects.
Undo
Removes a material assignment.
MATERIALATTACH
Associates materials with layers.
The Material Attachment Options dialog box is displayed.

MATERIALMAP
Adjusts how a texture is mapped to a face or an object.

Adjust how a texture wraps around different shapes by changing the alignment, or mapping. You can specify a mapping shape that is similar to the shape that uses the texture and then use the texture mapping gizmo to alter the alignment manually.

The following prompts are displayed.

Box

Used to wrap around squared-off, boxy shapes.

For example:

Planar

Aligns the texture to a single plane with no wrapping.

For example:


Cylindrical

Aligns the texture to a cylinder shape.

For example:


Spherical

Aligns the texture to a globe shape.

For example:

Move

Displays the Move gizmo to move the map.

Rotate

Displays the Rotate gizmo to rotate the map.

Switch Mapping Mode

Redisplays the main Command prompt, where you can choose a different map type.

Copy Mapping To

Applies mapping from the object or face to the selected objects.

This duplicates a texture map along with any adjustments to other objects.

Reset Mapping

Resets the UV coordinates to the default for the map.

Use this option to reverse the effects of all previous adjustments made with the mapping gizmo to the position and orientation of the map.

MATERIALS
Opens the Materials Browser.
The Materials Browser allows you to navigate and manage your materials. You can organize, sort, search, and select materials for use in your drawing.

MATERIALSCLOSE
Closes the Materials Browser.
You can reopen the Materials Browser with MATBROWSEROPEN.

MIGRATEMATERIALS
Finds any legacy materials in Tool Palettes and converts them to generic type.
The legacy materials in your tool palettes can be converted to generic type materials. All converted materials are added to the library in the Materials Browser.

TOOLPALETTES

Use tool palettes to organize blocks, hatches, and custom tools in a tabbed window. Various options and settings are accessible from shortcut menus that display when you right-click different areas of the Tool Palettes window.

Note:

Tool palettes can be used only in the version of the product in which they were created. However, custom tool palettes that were created in an earlier release can be migrated forward with the Migrate Custom Settings dialog box, or they can be imported individually with the Customize dialog box.

List of Options

The following options are displayed by right-clicking the palette, a tool, the title bar, or a tab.

Add Text
Inserts a text entry box at the cursor location, where you can add a label that helps organize palette contents.

Add Separator
Adds a tool palette separator line at the location of the cursor.

All Palettes
Displays all tool palette tabs in the palette window.

Allow Docking
Toggles the ability to dock or anchor palette windows. A docked window adheres to the side of the application window and causes the drawing area to be resized. Selecting this option also makes Anchor Right and Anchor Left available. Clear this option to undock a docked tool palette.

Anchor Left/ Anchor Right
Attaches the palette to an anchor tab base at the left or right side of the drawing area. An anchored palette rolls open and closed as the cursor moves across it. When an anchored palette is open, its content overlaps the drawing area. An anchored palette cannot be set to stay open.

Auto-hide
A setting that causes a floating window to roll open and closed as the cursor moves across it. When this option is cleared, the full tool palette stays open continuously.

Close
Closes the tool palette window.

Copy
Copies the selected tool to the Clipboard.

Customize Commands
Displays the Customize User Interface Dialog Box.

Customize Palettes
Displays the Customize dialog box.

Cut
Removes the selected tool from the tool palette and places it on the Clipboard.

Delete
Removes the selected tool from the tool palette.

Delete Palette
Removes the current palette.

Move
Changes the cursor to a four-direction arrow.

Move Up
Moves the selected tool palette up one position.

Move Down
Moves the selected tool palette down one position.

New Palette
Creates a new palette. Enter a name or press Enter to use the default name.

Paste
Pastes a tool from the Clipboard to the current tab.

Properties
Displays the Tool Properties dialog box, where you can change the properties of the selected tool.

Rename
Renames the selected tool.

Rename Palette
Renames the current palette.

Size
Changes the cursor to a four-direction arrow.

Sort By
Specifies whether palette contents are sorted by name or by type.

Specify Image
Displays the Select Image File dialog box, in which you can choose the image to be used for a tool.

Transparency
Displays the Transparency dialog box.

Update Tool Image
Updates the image in the palette if the image has been modified.

View Options
Displays the View Options dialog box, where you can control how tools are displayed.

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