These commands are used to work with materials and textures.
Select objects
Select one or more objects.
Undo
Removes a material assignment.
Adjust how a texture wraps around different shapes by changing the alignment, or mapping. You can specify a mapping shape that is similar to the shape that uses the texture and then use the texture mapping gizmo to alter the alignment manually.
Used to wrap around squared-off, boxy shapes.
Aligns the texture to a single plane with no wrapping.
Aligns the texture to a cylinder shape.
For example:
Aligns the texture to a globe shape.
Displays the Move gizmo to move the map.
Displays the Rotate gizmo to rotate the map.
Redisplays the main Command prompt, where you can choose a different map type.
Applies mapping from the object or face to the selected objects.
This duplicates a texture map along with any adjustments to other objects.
Resets the UV coordinates to the default for the map.
Use tool palettes to organize blocks, hatches, and custom tools in a tabbed window. Various options and settings are accessible from shortcut menus that display when you right-click different areas of the Tool Palettes window.
Tool palettes can be used only in the version of the product in which they were created. However, custom tool palettes that were created in an earlier release can be migrated forward with the Migrate Custom Settings dialog box, or they can be imported individually with the Customize dialog box.
The following options are displayed by right-clicking the palette, a tool, the title bar, or a tab.