Solid Modeling Tools - Add Joints to Multiple Extruded Entities (Tutorial 3: Part 5)
This article continues from Solid Modeling Tools - Vertical Associative Joint Type and provides information for adding joints to multiple extruded entities.
- You may want to add a joint to multiple extruded entities at the same point. You could apply a joint to each entity in a separate operation, or you could apply the same joint to multiple entities.
In the example below, I’ve added 50 inches (1270 mm) to the second leg of the product.
- Hide all the entities except the construction path.
- Stretch the vertex of the second leg to 100 inches total (2540 mm).
- Unhide all the parts, so the product redraws.
Your product may look similar to figure 26 below. I don’t like where the joint circled in red was automatically inserted due to material length, so I will delete that one and add another to all extruded entities simultaneously.
Fig. 01
- Click: Extruded Tools > Extruded Entities > Remove Extruded Entity Joint.
- Select the extruded parts from which to remove the joints. This selection may be either by selecting them individually or by using a crossing window across multiple entities to select them all as shown below.
Fig. 02
When you select multiple entities in this way, only the first joint in each extrusion is modified.
- Click: Extruded Tools > Extruded Entities > Insert Extruded Entity Joint.
Fig. 03
- You may select individual extruded entities, or use to crossing window to select multiple entities as shown below. In this example, window both top plates, and both bottom plates.
- Select an insertion point at the left lower corner of the stud at the intersection of the stud and the plate, as shown below.
- Note that the joint is added to both the top plates, and both the bottom plates.
- Note also that an extra stud was automatically added to conform to the vertical entity “Vertical Associative Joint Type” property that was set to “Double_Stud_At_Joint.”
Fig. 04
- Delete the joint that was added automatically when the construction path was stretched.
- Click: Extruded Tools > Extruded Entities > Remove Extruded Entity Joint.
Fig. 05
- You may select individual extruded entities, or use to crossing window to select multiple entities as shown below. In this example, window both top plates.
Fig. 06
- Save the drawing.
The next subject in this tutorial series will show you how to add an arc to your custom product, and then how to add dado joints and dowel joints.
Click here to view “Tutorial 4: Solid Modeling Tools (Arcs & Joint Types).”
Recent Articles
Toolbox Release Notes | Build 24.1.1105.641
The following release notes apply to Toolbox build 24.1.1105.641 Nesting Fix Fig. 1: The fatal error that would occur during processing. There was reportedly an issue that occurred when clients attempted to process a work order using the nesting ...
Microvellum Foundation Library Release Notes | Build 24.1025
The following release notes apply to Microvellum Foundation Library build 24.1025. Additions Added new global variable “Remove Stop Dado On Bottom Edge” for wood drawer boxes. Check this option to run the dado through at the bottom of the sub front ...
Toolbox Release Notes | Build 24.1.1030.641
The following release notes apply to Toolbox build 24.1.1030.641 Routing and Profile Fixes Several issues were found with routing and polyline paths: Fig. 1: Horizontal routes off of a part disappearing (left) and appearing correctly (right). When ...
Toolbox Release Notes | Build 24.1.1010.641
The following release notes apply to Toolbox build 24.1.1010.641 Biesse Winstore Fix Several issues with the Biesse Winstore plugin have been resolved: There was an issue that would sometimes occur wherein materials that were intended to stack wound ...
Toolbox Release Notes | Build 24.1.1001.641
The following release notes apply to Toolbox build 24.1.1001.641 HBore Toolfile Fix Fig. 1: The location in the Toolfile UI where the error would occur. There was an issue reported with the functionality of the Horizontal Boring Machine setting in ...