Materials
Rendering with Toolbox (Video Only)
Add New Rendering Materials in Toolbox
Rendering materials are customizable. As you can see in the screenshot below, the rendering materials are split into Main and Sub Categories to categorize the materials for manageability. The material categories with the materials they contain are ...
Render Materials Missing Layer Information (Overview)
As of build 15.6.1806, the Microvellum Apply Material screen contains a column for the AutoCAD Layer Name. The purpose of this article is to provide an overview of the Apply Materials screen. This new column makes it possible to set up rendering ...
Render Materials Missing Layer Information (Reference)
As of build 15.6.1806, the Microvellum Apply Materials screen contains a column for the AutoCAD Layer Name and revised controls. The purpose of this article is to provide a reference for commands and controls on the Apply Materials screen. See Render ...
About Organizing Render Materials
Copy materials to different libraries to create your own organization. About Materials Libraries The Toolbox render material library, with more than 700 materials and 1000 textures, is included with the product. You can copy Toolbox render materials ...
About Materials
Use materials to give your 3D models a realistic appearance. Materials represent substances such as steel, cotton, and glass. They can be applied to a 3D model to give the objects a realistic appearance. You can adjust the properties of materials to ...
Commands for Materials and Textures
These commands are used to work with materials and textures. Commands CONVERTOLDMATERIALS Converts older materials to use the current materials format. Materials that were created in a previous materials format are updated to the current materials ...
About Textures
About Texture Controls Each texture type has a unique set of controls, or channels, that adjust such properties as reflectivity, transparency, and self-illumination. Within each of these channels, you can assign, hide, or delete a texture. When you ...
Creating and Modifying Materials
A material is defined by a number of properties. The available properties depend on the selected material type. You cannot modify the materials in the Toolbox materials library, but you can use them as a basis for new materials. The Materials Editor ...