3DARRAY functionality has been replaced with the enhanced ARRAY command, which allows you to create associative or non-associative, 2D or 3D, rectangular, path, or polar arrays. 3DARRAY maintains legacy behavior.
The entire selection set is treated as a single element in the array.
The following prompts are displayed:
Select the objects to array.
Copies objects in a matrix of rows (X axis), columns (Y axis), and levels (Z axis). An array must have at least two rows or two columns or two levels.
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Positive values generate the array along the positive X, Y, and Z axes. Negative values generate the array along the negative X, Y, and Z axes.
Number of Rows (---)
Specifies the number of rows to repeat along the X axis.
Number of Columns (|||)
Specifies the number of rows to repeat along the Y axis.
Number of Levels (...)
Specifies the number of rows to repeat along the Z axis.
Distance Between Rows (---)
Specifies the distance between the base points of the items arrayed along the X axis.
Distance Between Columns (|||)
Specifies the distance between the base points of the items arrayed along the Y axis.
Distance Between Levels (...)
Specifies the distance between the base points of the items arrayed along the Z axis.
Copies objects about an axis of rotation. The specified angle determines how far the objects are arrayed about the axis of rotation.
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Number of Items in the Array
Specifies the number of arrayed items.
Angle to Fill
Specifies the angle between the first and last item in the array. A negative number produces a clockwise array rotation.
Rotate Arrayed Objects?
Controls whether items are rotated as they are arrayed.
- Yes. Rotates the items along the axis of rotation.
- No. Retains the same orientation for all objects in the array.
Center Point of Array
Specifies the center point of the arrayed objects.
Second Point on Axis of Rotation
Specifies a second point that sets the direction of the axis of rotation from the center point.
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