About Textures

About Textures

About Texture Controls

Each texture type has a unique set of controls, or channels, that adjust such properties as reflectivity, transparency, and self-illumination. Within each of these channels, you can assign, hide, or delete a texture. When you assign textures to a material's color, the texture colors replace the material's diffuse color.

After you apply the texture, you can realign it with a face or shape by adjusting the material mapping.

When Uncompressed Textures is enabled, the amount of memory required to open a drawing is increased and results in the best quality textures. Disabling the Uncompressed Textures option results in a reduction of image quality on-screen and the loading of the images taking longer because of them being compressed before being displayed. There is no loss in image quality when you create a rendering.

There are two types of textures: image and procedural.



Image Textures

Use an image to represent a texture. For example, you can use an image of wood, concrete conglomerate, metal, carpet, or basketry.



You can edit the texture scale and other properties to customize it to your model.

The product provides a library of images that you can use with textures. You can also add your own textures using the following file types:
  1. BMP, RLE, or DIB
  2. GIF
  3. JFIF, JPG, or JPEG
  4. PCX
  5. PNG
  6. TGA
  7. TIFF

Procedural Textures
Use a procedural texture generated by a mathematical algorithm to represent repetitive textures such as tiles or wood. You can adjust the texture properties for the effect you want. For example, you can adjust tile size and mortar spacing for a brick material or change the spacing of the grain in a wood material.

The types of settings for a procedural texture vary. You nest them to add depth and complexity to the material.

Marble
Applies a stone and vein color pattern. You can specify the stone and vein color and modify the vein spacing and width.

Checker
Applies a two-color checkerboard pattern to the material. The default checker texture is a pattern of black and white squares. You can set the checkered components to be either colors or another texture.

Speckle
Generates a speckled surface pattern. The Speckle texture is useful for creating granite-like surfaces.

Waves
Simulates the surface of a body of water. The Waves texture generates a number of spherical wave centers and randomly distributes them over a sphere. You can control the number of wave sets, the amplitude, and the speed of the waves. This texture works effectively as both a diffuse and bump properties, or combined with an opacity property.

Tiles
Applies a brick or stacked tiling of colors or other materials.

Noise
Creates random, disturbed surface based on the interaction of two colors and textures. You can use Noise to decrease the repetitiveness of certain patterns.

Wood
Creates the color and grain pattern of wood.

Gradient
Creates customized gradients that use several colors to create gradual shades, or ramps, between colors.


Powered by  AutoCAD ®
    • Related Articles

    • About Organizing Render Materials

      Copy materials to different libraries to create your own organization. About Materials Libraries The Toolbox render material library, with more than 700 materials and 1000 textures, is included with the product. You can copy Toolbox render materials ...
    • About Materials

      Use materials to give your 3D models a realistic appearance. Materials represent substances such as steel, cotton, and glass. They can be applied to a 3D model to give the objects a realistic appearance. You can adjust the properties of materials to ...
    • To Work with Custom Render Presets

      Display the Render Presets Manager Do one of the following to display the Render Presets Manager palette:  Click View tab > Palettes panel > Render Presets Manager.  Click Visualize tab > Render panel > Dialog box launcher.  At the Command prompt, ...
    • To Render a View to the Current Viewport or Render Window

      Render to the Current Viewport Display a 3D view of your model.  Click Visualize tab > Render panel.  On the Render panel, click the Render Presets drop-down list and select the render preset to set current.  Click the Render In drop-down list and ...
    • Render Materials Missing Layer Information (Overview)

      As of build 15.6.1806, the Microvellum Apply Material screen contains a column for the AutoCAD Layer Name. The purpose of this article is to provide an overview of the Apply Materials screen. This new column makes it possible to set up rendering ...
    • Recent Articles

    • Toolbox Release Notes | Build 25.1.1204.641

      The following release notes apply to Toolbox build 25.1.1204.641 Toolbox Login Screen Update Fig. 1: The updated Toolbox Login interface. The Toolbox Login interface has had several changes applied to it to enhance its usability and allow for greater ...
    • Toolbox Release Notes | Build 25.1.1120.641

      The following release notes apply to Toolbox build 25.1.1120.641 Mouse Wheel Fix There was a reported issue in certain interfaces (such as report groups) in which hovering over a dropdown menu (such as Output Type) would result in the options within ...
    • Dynamic Dimensioning in Toolbox BSB

      When applying dimensions to products and other solids in Toolbox BSB, by default, all dimensions are drawn in 2D on the Y plane, requiring one to switch to a top view (or an appropriately high isometric view) to see them. BricsCAD has a feature that ...
    • Toolbox Release Notes | Build 25.1.1107.641

      The following release notes apply to Toolbox build 25.1.1107.641. Subassembly Prompt Fixes A pair of issues were reportedly occurring when attempting to work with subassembly prompts in the Edit Design Data interface. Subassemblies copied to the ...
    • Microvellum Foundation Library Release Notes | Build 25.1024

      The following release notes apply to the Microvellum Foundation Library build 25.1024. Additions Added Face Profile Options to the Door Wizard for enhanced design flexibility. Users can now apply decorative visual profiles to doors, drawer fronts, ...