The ViewCube is a navigation tool that is displayed when you are working in 2D model space or 3D visual style. With ViewCube, you can switch between standard and isometric views.
The ViewCube is a persistent, clickable and draggable interface that you use to switch between standard and isometric views of your model. When you display the ViewCube, it is shown in one of the corners of the drawing area over the model in an inactive state. The ViewCube tool provides visual feedback about the current viewpoint of the model as view changes occur. When the cursor is positioned over the ViewCube tool, it becomes active. You can drag or click the ViewCube, switch to one of the available preset views, roll the current view, or change to the Home view of the model.
For significantly better performance the first time you rotate a view in a large 3D solid or surface model, save the drawing using a 3D visual style rather than the 2D Wireframe visual style. The 2D Wireframe visual style is designed primarily for 2D drawings.
Control the Appearance of ViewCube
The ViewCube is displayed in one of two states: inactive and active. When inactive, it appears partially transparent by default so that it does not obscure the view of the model. When active, it is opaque and may obscure the view of the objects in the current view of the model.
In addition to controlling the inactive opacity level of the ViewCube, you can also control the following properties for the ViewCube:
- Display of the UCS menu
- Default orientation
- Compass display
Using the Compass
The compass is displayed below the ViewCube and indicates which direction North is defined for the model. You can click a cardinal direction letter on the compass to rotate the model, or you can click and drag the compass ring to interactively rotate the model around the pivot point.
Reset Drawing WCS and ViewCube with the UCS World Command
Using 2D Drawing Commands like PLINE while in a User Coordinate System (UCS) view can cause the World Coordinate System (WCS) and the AutoCAD ViewCube to behave unexpectedly. In the animation below, after a PLINE is drawn and the viewpoint is set to ...
In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point. With the 3D Rotate gizmo, you can drag to rotate selected objects and sub-objects freely or constrain the rotation to an axis. If the visual style ...
In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction. With the 3D Move gizmo, you can move selected objects and sub-objects freely or constrain the movement to an axis or plane. If the ...
In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects. With the 3D Scale gizmo, you can resize selected objects and sub-objects along an axis or plane, or resize the objects uniformly. The 3D Scale Gizmo shortcut menu offers ...
Adjusts how a texture is mapped to a face or an object. Adjust how a texture wraps around different shapes by changing the alignment, or mapping. You can specify a mapping shape that is similar to the shape that uses the texture and then use the ...