Choosing Natural or Artificial Light for your Renderings in Toolbox

Choosing Natural or Artificial Light for your Renderings

The guidelines for lighting used by photographers, filmmakers, and stage designers can help you set up the lighting for scenes.

Your choice of lighting depends on whether your scene simulates natural or artificial illumination. Naturally lit scenes, such as daylight or moonlight, get their most important illumination from a single light source. Artificially lit scenes, on the other hand, often have multiple light sources of similar intensity.

Natural Light

For practical purposes at ground level, sunlight has parallel rays coming from a single direction. The direction and angle vary depending on the time of day, the latitude, and the season.

In clear weather, the color of sunlight is a pale yellow: for example, RGB values of 250, 255, 175 (HSV 45, 80, 255). Cloudy weather can tint sunlight blue, shading into dark gray for stormy weather. Particles in the air can give sunlight an orange or brownish tint. At sunrise and sunset, the color can be more orange or red than yellow.

Shadows are more distinct the clearer the day is, and can be essential for bringing out the three-dimensionality of a naturally lit scene.

A directional light can also simulate moonlight, which is white but dim compared to the sun.

Sunlight and moonlight can be simulated using the sunlight system or a distant light.

Artificial Light

A scene can be artificially illuminated by point lights, spotlights, distant lights, or weblights. Therefore, it can be helpful to know how light behaves.

When light rays strike a surface, the surface reflects them, or at least some of them, enabling us to see the surface. The appearance of a surface depends on the light that strikes it combined with the properties of the surface material, such as color, smoothness, opacity, and reflectivity.

Other factors, such as a light’s color, intensity, and angle of incidence also play a role in how objects of a scene are rendered.


Powered by AutoCAD®
    • Related Articles

    • About Rendering

      A realistic rendering of a 3D model can often give a product team or prospective client a clearer vision of a conceptual design than a plotted drawing.  Rendering is the process of creating a raster image based on the 3D objects in a scene. A ...
    • About Lighting

      Default Lighting When there are no lights in a scene, the scene is rendered with default lighting. Default lighting is derived from one or two distant light sources that follow the viewpoint as you orbit around the model. All faces in the model are ...
    • About the Rendering Workflow

      Lights and materials can be added to a 3D model before photorealistic image is rendered with the program's renderer.  The following outlines the basic process of setting up a 3D model and rendering a photorealistic image from a scene.  Task Related ...
    • Basic Rendering Settings

      Basic Render SettingsTo access the render settings, click on the Visual Style menu icon the tool strip, and then click on the Rendering Settings icon. The Render Presets Manager will allow you to change the settings for rendering. Common adjustments ...
    • Working with Lighting Settings

      Set a Drawing to Photometric Lighting Choose one of the following: To enable International lighting units, click Visualize tab  Lights panel  Lighting Units drop-down  International Lighting Units. To enable American lighting units, click Visualize ...
    • Recent Articles

    • Toolbox Release Notes | Build 24.1.0416.641

      The following release notes apply to Toolbox build 24.1.0416.641. Maestro Toolfile Fix There was an issue with Maestro SCM Toolfiles reportedly experienced by some users, wherein the labels output by autolabeling would be in incorrect positions, an ...
    • Toolbox Release Notes | Build 24.1.0409.641

      The following release notes apply to Toolbox build 24.1.0409.641 Saw Delimited Processing Station Figure 1: The Saw Delimited option in a custom processing station. New options have been added to saw processing stations to allow for control over data ...
    • Toolbox Release Notes | Build 24.1.0328.641

      The following release notes apply to Toolbox Build 24.1.0328.641 Fillet Token Fixes Issues were discovered in the use of fillet tokens on products that also had the IRIB setting enabled: Some users processed work orders with rounded parts, which ...
    • Microvellum Foundation Library Release Notes | Build 24.0322

      Additions Added the Master Angled Ends Cabinet. Added a Global prompt, "Hinge Plate Offset From Front" for easier control. Added “Double Division” option to Horizontal Designer Cabinets, 3 Door Cabinets, and other similar products. Added a new ...
    • Common Floating License Connectivity Issues

      This document lists common issues reported by users regarding the topic of Microvellum’s Floating License Activation (FLA) and the connectivity required for FLA to function. Firewall Blocking Activation of Floating License Some users have had an ...