Part Properties
Prompt Drawing Token Tabs
The tabs listed along the right side of the prompt tab are the prompts drawing token tabs. In addition to using the drawing token parameter for the part, you can also use the prompts drawing tokens to modify how the product is drawn in 2D. Selecting ...
Understanding the Subassemblies Tab
The subassemblies tab will display the subassemblies that the product is currently referencing. A subassembly works the same way a product does. It contains its own set of parts, hardware, and prompts. A subassembly can also contain more ...
Understanding the Hardware Tab
The Hardware Tab will display all the hardware items that are in the product or subassembly. Selecting a hardware item will display all the parameters for the hardware item. Hardware is not drawn into the drawing the same way parts are drawn. You ...
Understanding the Part Size Tab
Part Size Tab The Part Size tab contains the values related to the size of the part and material. Review the details below for each parameter on the Part Size tab. Part Name The name of the part. Quantity The quantity of the part. Having a part with ...
Working in the Drawing Tokens Tab
Drawing Tokens Tab The Drawing Tokens tab contains the parameters to tell the program to draw this part in 2D or 3D in the drawing. Entering in a zero or leaving the parameter blank will tell the program not to draw the part in the drawing. If you do ...
Virtual Routes Tab
The virtual routes tab is a unique tab that allows you to add a polyline line machining token that will create a machining route for every part that it touches within the product. In addition to modifying the parts in the drawing, machine code will ...
Introducing a New Part Properties Visualization Interface
Introducing a New Part Properties Visualization Interface We have improved the part properties visualization interface to provide more information for the selected part. We also fixed two defects in the previous build. It did not correctly display ...
Working in the Subassemblies Tab
Working in the Subassemblies Tab To edit the properties of a subassembly within the product, select the Product Description at the top of the Subassembly List, right-click and select show properties. This will display the product’s subassemblies in ...
Working in the Prompts Tab
Working in the Prompts Tab To edit a prompt (whether at the product or subassembly level), select a prompt from the list. With the Prompt Values tab selected, you will be allowed to edit the Value, Help Text, Combo Box Value, Mirrored Value, Picture ...
Working in the Parts Tab
Working in the Part Tabs To edit the properties of a part, first select subassembly in the list, right-click on it and select “Show Properties.” Then select a part from the parts list. When the Part Size tab is active, you will be allowed to edit the ...
Working in the Hardware Tab
Working in the Hardware Tab To edit the properties of a hardware item, select the hardware from the parts list. You will be allowed to edit the Hardware Part Name, Quantity, Width, Height, Depth, Associative Rotation Angle, the X, Y, and Z origins, ...
Understanding Machine Tokens
Understanding Machine Tokens To view the machining tokens for a part, select the part from the parts list and click on the Machining Tab under the Parts tools. All machining operations are contained in machine tokens. There are machine tokens that ...
Understanding Machine Points
Understanding Machine Points Machine points are used to reference the origin (X and Y axes) of machining instructions. These are not used to reference the location of the part itself – base points are used for part origin within the product. When ...
Understanding Drawing Tokens
Understanding Drawing Tokens As mentioned earlier, the drawing tokens contained in the Prompts tools are supplemental drawing instructions. Using these drawing tokens will help save time when drawing products and sections, and will maintain ...
Understanding Base Points
Understanding Base Points Base points are used as a reference point when locating a part within a product. All parts in Microvellum are referenced using rectangular boxes. Parts consist of 8 points and 6 faces. Faces 1 through 4 are the part’s edges ...
Understanding the Part Properties Interface
Understanding the Part Properties Interface The Part Properties can be accessed through the Toolbox Modify tab, and then the Modify Products tab. It is also preloaded in the customizable tool strip. To view the interface, click on the Part Properties ...